
This is
SpicySpaceSnake
Hey there! Spicy here.I'm a genderfluid, his-pan-ic, and polyamorous pixel artist and game designer currently localized in Florida, United States; my pronouns are he/she. I'm currently working on the roleplay campaign Phos Inunda, resource packs for Starbound and Noita, QoL mods for Barotrauma, the ambitious Erchius Epidemic content mod (also Starbound). I'm nearly always writing for something, and that something usually also requires art!My portfolio is always growing, and you can find me in many places! Though my roots are in Terraria modding, I have been - and still am - seeking out more gamedev groups and other outside projects to be a part of.
About Me
The basics
Primary alias: SpicySpaceSnake
Nicknames: Ellie, Spicy, Snake
Birthday: March 2
Pronouns: he/she
What I do: Pixel art, creature & character design, UI design, game design, worldbuilding, learning sound designComprehensive queer status:
- Genderfluid enby transfem; on HRT as of 1/10/2022
- Polyamorous
- Panromantic/sexual
- Demisexual; aceflux
More details
Comprehensive life status:
- High school diploma, no post-secondary education
- Trying out freelance/commission work and starting my own projectsTo make art, I've used:
- Piskel (experienced, since 2019)
- Aseprite (experienced, since 2020)
- Professional photography cameras (experienced, since 2020)
- Adobe Lightroom (intermediate, since 2020)
- Adobe Photoshop (novice, since 2021)
- Various physical 2D mediums (novice, since 2019)To make music, I've used:
- Musescore (intermediate, since 2015)
- FL Studio (intermediate sound design, novice composition)
- Violin (intermediate, since 2012)
- Guitar (novice, since 2018)
- Piano (novice, since 2019)
Locations & Links
Active personal accounts
The Snake Den
Come hang out with us! It may be small and relatively inactive, but it's the hub for all of my modding endeavors.
Phos Inunda
A freeform text-based roleplay campaign, and my biggest worldbuilding project yet!This is a cooperative survival adventure, taking you and your fellow hires beneath the kilometers-thick ice coating the surface of the sea on a foreign world. Your task: to embark on a subaquatic exploratory mission, charting the many layers of a completely undiscovered but undeniably rich ecosystem, digging up knowledge about the fates of those who came before you, and (hopefully) reemerging with the secrets of what lies in the bowels of the abyss. Equal parts hellishly gritty and spectacularly alien, your expedition will know no shortage of novel sights and hidden corners to discover, while also pulling no punches and taking every possible opportunity to test your teamwork in large and small encounters alike.Tough decisions and tests of will, environmental and psychological horror, the nature of death and being, and transcendentalism will be central themes; light at first, but more present the more the campaign progresses.
Erchius Epidemic (Starbound)
Erchius Epidemic is a rich, lore-centric content mod that aims to fill the gaps left by the huge implications surrounding erchius - what it is, where it came from, and what exactly it's doing now - that were left almost completely unexplored by the base game. Whether you're invested in this mod's interpretation of the narrative blanks left behind, or just looking to amp up your playthroughs with a healthy dose of imaginative worlds and powerful gear, this mod packs something for everyone.An expansive secondary plot, an erchius-themed race, the Quasar Initiative faction, an expansive repertoire of creatures and environments, and rising tension at every turn are just a few of the mod's most prominent features. All in all, it's a highly enriching experience, without being a complete departure from the base game's themes.Keep an eye out for the server link - it'll appear here once it's ready to go public.
Spicebound (Starbound)
Spicebound is my second major foray into texture/resource/QoL packs, this time for a old favorite of mine... when it's modded, at least.As I did with SpicyTP, Spicebound will be the name for a series rather than a single mod, with each suffixed according to their function. And of course, at the center of it all, a sweeping visual update, split into other mods where needed due to the presence of multiplayer and the lack of configs.
SpicyTP (Noita)
SpicyTP is the overarching name for a series of resource packs I used to actively create for Noita. The main mod, SpicyTP:Core, is a sweeping visual overhaul targeting every sprite in the game and most pixel scenes (but not yet actually covering everything - it's a WIP!). The only other SpicyTP mods at the moment are lighter packages, considered sidegrades to STP:Core but able to be used standalone.If you love Noita and are looking to make your modded experience look a bit nicer, please consider checking out STP:Core and the rest of the STP mods!
Deposed Radiance
That name, or its acronym "DR", will come up every now and then in my presence.What is it? In short, it's my now-terminated Terraria mod, whose development ran for a year and a half before being cancelled and having its server archived.However, the concept behind the mod is currently undergoing refinement, and it will begin development as an indie game under the same name in the future, once I have a studio and it gets off the ground. No public location regarding it exists yet, but I'd recommend joining Snake Den if you're interested - when it does exist, that's where I'll announce it.
More things I affiliate with (but don't run)
Indie Gamedev
Far Beyond - a top-down space RPG, packed with combat and missions but with no shortage of open-world exploration and self-guided journeys. Gameplay takes the form of real-time fleet management and combat.
Noita Modding
No active projects... yet.
Terraria Modding
Macrocosm - exploration-based space expansion mod, aiming to add most of the Solar System as explorable subworlds. Will also carry a number of non-real locations, and a hefty deal of unique worldbuilding.
Infernum - an addon for the Calamity Mod, carrying a novel difficulty mode affecting most bosses in both vanilla and Calamity.
Mod of Redemption - a revival of a much older mod, adding great swathes of high-quality content and interconnected lore. Includes everything from new enemies to original biomes and sub-worlds.The following projects are ones that are either discontinued or on hiatus, or that I left:
Ancients Awakened - a large content mod with rich content and lore, rebuilding from the ashes of its former self
Secrets of the Shadows - a variety mod adding new and imaginative content, including a new damage type
Enigma - smaller but quite polished variety content mod for 1.3
Leovis - cozy broad-spectrum content mod
Shattered - discontinued content/story mod
Starlight River - ambitious and experimental larger content mod
Overmorrow/Legacy - content aiming to blend in with vanilla, presenting as QoL and light content
Jetshift - older broad-spectrum content mod
Other, less active personal accounts
Commissions & Portfolio
This page isn't quite ready yet, but it will be eventually. Thanks for your patience!